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Fingerprints

The hardware profiles Asphyxia uses to catch banned players returning on new accounts.

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The Fingerprints page lists the hardware profile stored for each player and flags the ones belonging to banned accounts. It is the data behind fingerprinting.

This page covers what is stored, how to read the table, and what to do about a wrong match.

What is stored

Characteristics of the player’s machine and setup: graphics hardware, screen properties, installed fonts, timezone, language, and audio and video device counts.

None of it identifies a person. Together it is distinctive enough to recognise the same computer behind a different account.

Reading the table

Each row is one license, showing when it was first seen, when it was last updated, and whether it is flagged as belonging to a banned account. Open a row for the full profile.

Search by license to check a specific player.

Using it

The main use is confirming a ban-evasion decision. When Asphyxia bans someone for a hardware match, the ban details name the original account, and you can compare both profiles here.

It also works in reverse: if two players say they are different people sharing one computer, their profiles show how similar their setups actually are.

False positives

Two people genuinely sharing a computer will have near-identical profiles. If one is banned and the other is caught as evasion, lift the wrongful ban from Bans. The original ban stays in place.

Asphyxia only acts on high-confidence matches, well above what unrelated players reach by coincidence, so this is uncommon rather than impossible.

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