---
title: "Fingerprints"
description: "The hardware profiles Asphyxia uses to catch banned players returning on new accounts."
---

> Documentation Index
> Fetch the complete documentation index at: https://docs.asphyxia.dev/llms.txt
> Use this file to discover all available pages before exploring further.

# Fingerprints

This page lists the hardware profile Asphyxia has stored for each player, and
flags the ones belonging to banned accounts. It's the raw data behind
[fingerprinting](/anticheat/fingerprinting).

## What's stored

Characteristics of the player's machine and setup — graphics hardware, screen
properties, installed fonts, timezone, language, audio and video device counts,
and a few derived hashes.

None of it identifies a person. Together it's distinctive enough to recognise
the same computer behind a different account.

> **Note**
>
> These are the same characteristics any website can read from a browser. Asphyxia
> does not scan files, list processes, or read anything outside the game's own
> web view.

## Reading the table

Each row is one license, with when it was first seen and last updated, and
whether it's flagged as belonging to a banned account. Open one to see the full
profile.

Search by license to check a specific player.

## Using it

The main use is confirming a ban-evasion decision. When Asphyxia bans someone
for a hardware match, the ban details name the original account — you can look
up both profiles here and see for yourself how similar they are.

It's also useful in reverse: if two players insist they're different people on
the same household PC, their profiles will show exactly how alike their setups
are.

## False positives

Two people genuinely sharing one computer will have near-identical profiles. If
one of them gets banned and the other is caught as evasion, lift the wrongful
ban from [Bans](/website/bans) — the original stays in place.

Asphyxia only acts on high-confidence matches, well above what unrelated
players reach by coincidence, so this is uncommon. It isn't impossible.

Source: https://docs.asphyxia.dev/website/fingerprints/index.mdx
