---
title: "Players"
description: "Everyone who has played on your server, with risk scores, identifiers and staff notes."
---

> Documentation Index
> Fetch the complete documentation index at: https://docs.asphyxia.dev/llms.txt
> Use this file to discover all available pages before exploring further.

# Players

The Players page is your record of everyone Asphyxia has seen — online or not.

## The table

| Column | Meaning |
| :--- | :--- |
| Name | Their most recent in-game name |
| Status | Whether they're connected right now |
| Server ID | Their current net ID, while online |
| Risk score | Accumulated suspicion, 0–100 |
| Heartbeats | Successful vs failed check-ins this session |

Search matches names and licenses. Sorting by risk score is the fastest way to
find accounts worth reviewing.

## Risk score

Risk accumulates from [strikes](/anticheat/strikes) and never decays. It
punishes nobody by itself — it's there so a long, low-level pattern doesn't
disappear just because no single incident was bad enough to act on.

Rough reading:

| Score | Interpretation |
| :--- | :--- |
| 0 | Never tripped anything |
| 1–20 | A few detections — often nothing |
| 21–50 | A repeated pattern worth a look |
| 51+ | Consistently tripping detections |

## Heartbeats

The two counts are successful and failed [heartbeats](/anticheat/heartbeat)
this session. A handful of failures over a long session is a poor connection. A
lot of them, consistently, is worth investigating.

## Identifiers

Opening a player shows every identifier Asphyxia holds for them — license,
Discord, Steam, Xbox, CFX.re, IP and hardware tokens. This is what bans match
against, and what [fingerprinting](/anticheat/fingerprinting) compares.

The Discord identifier is the one to copy into
[Discord Lookup](/website/discord-lookup) if you want their profile.

## Notes

Staff can leave notes on a player, and they accumulate rather than overwrite —
each is stamped with who added it and when.

Use them for the context that doesn't fit anywhere else: a warning you gave, an
appeal you accepted, a reason you're watching someone. The next person to open
this player will see it.

Adding notes in-game needs the `managePlayerNotes` permission — see
[Admin menu](/anticheat/admin-menu).

Source: https://docs.asphyxia.dev/website/players/index.mdx
